slimewitch

electrostasis

2024 • solo dev
project one screenshot

This was my entry to the 2024 GMTK Game Jam, and is my best performing game to this date. Almost made the top 100! 140th overall, and the second most rated in the competition!

tools used: Godot, GDScript, Aseprite, GDShader
play game

diptych

2024 • solo dev #
project two screenshot

This followed yufo, taking about a month as well. I wanted to make a game that felt very strange and hostile, and I think I achieved that. There's very little I'd change about this game other than making it longer and potentially trying to cultivate a bit more of an esoteric atmosphere.

It's my favourite thing I've made, plus reusing the Bayer matrix dither radial shader I wrote allowed me to create a super cool effect in conjunction with Godot's particle system that made Electrostasis' visual style possible.

tools used: Godot, GDScript, Aseprite, GDShader
play game

yufo

2023 • solo dev
project three screenshot

This one took about a month, but that month took place over a year. I think this is the first time I really found my voice with regards to design. It's a little rough, especially towards the end, but I'm quite proud of it. This was also my first foray into shader programming, using a vertex shader to make those wobbly lines!

tools used: Godot, GDScript, Aseprite, GDShader
play game

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